A tool that allows you to map features over a Minecraft world – like OSM. It supports a authentication scheme – currently disabled – to ensure random people are unable to grief your wonderful maps.
A tool that allows you to map features over a Minecraft world – like OSM. It supports a authentication scheme – currently disabled – to ensure random people are unable to grief your wonderful maps.
I fixed various issues around the codebase including: 1/2 million deletion issues. a favicon, and line colors. I also added some QOL features: a preview line and map layers. Now I just want to improve the storage of the images – not all in the public folder – and I’ll ship for the last time.
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The code had gotten the best of me many times but a MVP has been created. I hope to expand more and fix edge cases but I also wanted to submit before Jan. 2 so I can work on other projects. I had a lot of fun creating this mapping tools – and learned many ways to do it wrong.
Wrapped up the project fixing deployments and adding a delete functionality.
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I allowed the user to create features and expanded the authentication scheme. I also fix some issues that popped up with react. The map was tested with larger worlds and it was found to work. An editing menu for editing existing features was also created.
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Loaded in map data rendered with uNmINeD – for Java and Bedrock support – and displayed it using leaflet. Also implemented nextauth.js for future use.
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