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Don't Block Me.

7 devlogs
16h 49m 12s

Dont block me is a psychological horror game set inside a simulated network interface. You are presented with a list of devices and must identify and block the suspicious one each round.

This project is being worked on only by me.

This project uses AI

I have used google gemini for helping me with coding in godot.

Demo Repository

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paul.86

Shipped this project!

I built “Don’t Block Me,” a network horror experience made in Godot. It’s designed to mimic the unsettling feeling of a corrupted social interface or an old-school chat client that’s starting to break down. Instead of traditional assets, I used code to drive the atmosphere, including a real-time procedural, eerie soundscapes on the fly.

paul.86

Polished it up and now ready for shipping!
(i have worked on this project before flavortown)

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paul.86

Nvn there was one more bug…

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paul.86

I have fixed many of the bugs in the game like the devices not working etc….. Idk why this took a long time lol well its done!

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paul.86

I have improved the GUI and and also the gameplay. I also added a glitchy shader.

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paul.86

Polished up the gameplay and also made those eyes look a little bit better. also added a “i am watching you “ text on the screen for more immersiveness and also made some soundeffects for heartbeat and also for a fan (idk why but seemed cool). Also added a terminal window which shows some info.

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paul.86

I created a UI and the device buttons and also the logic for the “bad” devices and good ones too. U created some eyes too. I also created an ending to this game at lvl 50.

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paul.86

Started game development! Got the basics done now!

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