The Coolest, Most Realistic Water Simulator!
Also, made this project to try out 3d web dev and shaders!
It has been optimised to run only on the GPU, and takes almost no CPU processing!
Used GitHub Copilot auto-complete!
The Coolest, Most Realistic Water Simulator!
Also, made this project to try out 3d web dev and shaders!
It has been optimised to run only on the GPU, and takes almost no CPU processing!
Used GitHub Copilot auto-complete!
I wanted to make a fun project, and I thought a water simulator would be cool!
I started out by trying to make water ripples in a 2d canvas, but switched to WebGL, because 2d felt too unrealistic and cartoony.
Also, I wanted to try out 3d web dev and code a shader!
So I watched quite a lot of tutorials, wrote a lot of maths (cough… I definitely understand all of it cough…), and have actually made a somewhat cool water simulator!! You can control the wind speed (hence the waves speed), and the choppiness!
I had planned for an ocean scene, with a beach and waves, but lol this is super hard.
Might try to play with the lighting and create new scenes, though, if I decide to continue working on this project!
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