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Unfaircraft (Minecraft Mod)

4 devlogs
17h 53m 33s

Updated Project: Added more mixins to make the mod unfair

This project uses AI

Claude was used for bug fixes my smol brain couldn’t figure out and in generating ideas on how to make this mod even more unfair O.o

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mochi

Added a LOT more unfair features to mod; this time I kind of focused on mining / villagers. Here’s a full list of everything new I added:

  • Iron Golems? Super beefy with reach - they can swim in water now and swim towards you! Now those Minecraft short videos memeing about them are real
  • Wandering Traders now offer ‘scam’ trades (as if they didn’t offer scam trades already). Next level tourism scammer
  • All villagers gouge prices. Inflation bro.
  • Villagers can retaliate! Better not anger them
  • Caves can… cave in (get it), after a spelunking session
  • Ores might have a nasty surprise inside! Also, ore veins may seem deceptful
  • Silk touch and fortune enchantments may not.. work properly
  • The floor breaks below you
  • Some biomes are hazardous; Snowy -> slowness, Jungle -> poison, Desert -> hunger
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mochi

Spent ABSOLUTELY AGESSSS rewriting the general structure of my mod; this included revamping the Config class (because it was an absolute mess to work around with and read), and the Mixins as well. Added translations (which in Minecraft is like saying ‘hey, this internal string is equal to X in a readable format’) so you can use external mods like Configured to easily configure this mod inside the game without needing to edit the .toml config file (for singleplayer). You may have also noticed the background has changed hehe :3

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mochi

This time I’ve added some food-related features to the mod >:)

Feeling peckish? Well you better not overeat! Eating when your hunger is nearly full will give you drastic side effects and leave you feeling a bit bloated (depending on how much you overate). Avoid eating the same foods over and over again, they’ll become tasteless over time. You become hungry quicker too. Tell me, dear reader, when were fridges invented? I’m not sure but with one of the mixins, food items in your inventory can ‘rot’ after a day! Isn’t that so unfair hehe >:D

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mochi

Added several ‘mixins’ (basically a way of modifying vanilla mechanics through mods) to make the game EVEN MORE UNFAIR!!!! This includes:

  • Creepers explode QUICKER and BIGGER!! They’re more deadly now
  • Zombies have a very small chance to summon reinforcements if damaged (by player)
  • Potions have a chance to ‘backfire’, aka give you the opposite effect (e.g., strength -> weakness)
  • Totem of undyings have a chance to be a dud (fail on you)
  • Endermen can become aggro and hostile just by you standing near them

and like a few more that I can’t remember loll. All of this is configurable, so if you find the game too unfair or maybe want a more CHALLENGING experience, you can always tweak the chances in the settings which I have set up :D

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