LETS GO GAMBLING banner

LETS GO GAMBLING

5 devlogs
18h 32m 15s

gambling :)

This project uses AI

used the github copliot for debuggin and learnign some stuff. It helped me understand the logic but in the end I was the one who implimeted it. so even though it might look a bit vibe coded I was learning stuff

Demo Repository

Loading README...

kavinagrawal20

Shipped this project!

This is kind off a game I see a lot on instagram and Iw anted to make it. I amr eally happy on how it turned out it helped me polish my skills a bit and making the game logic was fun. The most fun part was soing the css and styling of the whole website as I wanted to make it like a arcade game and I am really happy on how it turned out

kavinagrawal20

SO after compelting the core functianlity I focused on the UI and the feel of it. I wanted it to make like the arcade game feel you get when you play a game. a retro kind of style so these were the updates

  • Neon color palette
  • Pixelated arcade fonts
  • CRT scanline overlay effect
  • Screen flicker animation
  • Coin rain animation on win
  • Stats & Config modals

basically revamped the whole feel and look

Attachment
0
kavinagrawal20

Now I added a bit more features to track your game. a few fixes here and there. But this is what all I added:

  • Game history
  • stats for the game
  • Semi-transparent overlay background
  • Multiple animation layers for depth
  • inhanced button shadows
    -Scrollable game history
    also reogranized stuff so that it all fits on one screen and it looks pretty good at least functanility wise. I am happy with the game logic
Attachment
Attachment
0
kavinagrawal20

after getting the main fucntinality up and running i focused more on small stuff to make the game play smooth so I worked more on animations and style and stuff. so these are the new htings I added

  • Added keyframe animations
  • Message boxes slide in smoothly
  • Button press animations on hover for the bet
  • Multiplier glow effect (text-shadow)
  • Individual button glow animations
  • Tile reveal pop animation
    oh and also now you cant control the bomb numbers which also affects the multiplier
Attachment
0
kavinagrawal20

It seems like my devlog didnt go through and I didnt check but this is both of them combined. SO after making the skeleton of the game I worked on making the design a bit better nad a few more funcanitly before I can start working on the game logic itself so I added:

  • hover effect
  • animation when you click the tiles
  • setting the bet amount
  • starting and stopping the game

after doing that I worked ont he core game logic itself and got it up and running this included:

  • bombs placed randomly
  • Multiplier system calculates payouts
  • Win/loss detection works correctly
  • Message boxes for win/loss feedback

so the basic functanilty of the game was now nice and working and I could actually paly the game. But I still want to add a few more features and maybe change the css a bit

Attachment
Attachment
0
kavinagrawal20

So i wanted to make the game which I see a lot appearing on my instagram. so this was the basic skeleton of the whole game and what the game was gonna look like I added these things.

  • Created 5x5 tile grid layout
  • Added balance display and bet input
  • Basic HTML/CSS
  • Simple click handlers on tiles ( its just all bombs right now)

this was going to be the skeleton which I m going to be working on.

Attachment
0