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Backrooms Chunk Generator

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It’s for a class project but I realllyy want to make a backrooms game.

drippychestercheetah0

I’ve already put some work into the algorithm, and I just found out I can dev it and get rewards for doing so by putting it on here.

Currently it’s just a bunch of random walkers in 4x4 chunks, I can modify the world size as well but it’s always going to be square.

I’m thinking of adding a flood fill algo to get rid of the inaccessible portions of the chunks, however I’m not sure how it works so I’ll figure it out.

I also want to make some of the areas where the corners are rigid into 45 degree walls to smooth out the map.

In the near future when I can implement these features and perfect the algorithm, I want to import it into something that can make meshes based off something like this and make it into a 3d roam-able environment.

Most of the actual theory/concepts have come from my friend tho im ngl. And I have unfortunately asked for help from the GPT on some things that were out of my scope, though none of the code is raw copy and pasted from it. Just concepts and help on how I would implement something.

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