Backrooms raycasted with render banner

Backrooms raycasted with render

1 devlog
2h 42m 24s

I Made a raycasting with render Backrooms game from scratch in python it uses an alogrithem to know where the user is heading and the typical raycaste with render

Zincx_high

UPDATE

MAZE GENERATION

ADDED the maze of backrooms
ADDED the wallpaper
ADDED the player
WORKING on collision
WORKING on ray casting
WORKING on render in 3d
didnt have a working visual in pygame so added the wallpaper instead

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