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Rock Paper Scissor

1 devlog
2h 28m 54s

This project is a simple and interactive Rock Paper Scissors game where a user plays against the computer. The user selects a move, and the computer randomly generates its choice to determine the winner based on standard rules. The game displays r…

This project is a simple and interactive Rock Paper Scissors game where a user plays against the computer. The user selects a move, and the computer randomly generates its choice to determine the winner based on standard rules. The game displays real-time results and keeps track of scores for both players. It is built using HTML, CSS, and JavaScript to practice basic web development concepts and create a fun user experience.

This project uses AI

I used ai for understand the logic and some concept and also for the some keywords. I also used for readme file and description amd devlog also.

Demo Repository

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sakshikhushi25

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I am very happy to submit my Rock Paper Scissors game project. In this project, I built an interactive game where the user plays against the computer using simple clicks. The computer generates random choices, and the winner is decided based on the classic game rules.

While working on this project, I learned how to use JavaScript for DOM manipulation, event handling, and implementing game logic. One of the challenging parts was writing the logic to correctly compare user and computer choices and update the score dynamically.

I am proud of creating a clean and user-friendly interface along with real-time score updates and result messages. This project helped me strengthen my basics in HTML, CSS, and JavaScript and gave me confidence in building interactive web applications.

sakshikhushi25

In this project, I worked on building an interactive Rock Paper Scissors game using HTML, CSS, and JavaScript. I designed the user interface with clickable options and implemented the game logic to handle user input, generate random computer choices, and determine the winner. I also added a scoring system and dynamic messages to enhance user experience. Additionally, I focused on improving the layout and styling to make the game visually appealing and easy to use.

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