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Taichi-Game

6 devlogs
9h 42m 7s

I want to utilise AR and body-tracking technology to grade and make users forget they are exercising in Unity.

This project uses AI

I used GitHub Copilot for code completion and library/framework consultation, and generative AI for 3D modelling, auto-rigging, UV mapping, and 2D asset creation.

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Design Score Page, Add Character Animation, Revamp Model and Logo.

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Add Main Menu UI, Soundtrack, Icon, and image assets.

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Add a trail effect on both hands.

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I’ve decided to switch from ARKit to MediaPipe due to the front camera constraint. It took me a while to figure out how to properly set up MediaPipe in Unity and use it on IOS.

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I have worked on using ARKit to detect and display pose. This might take a lot longer than most people do. Please understand that I’m very new to Unity, especially AR Kit it’s very difficult to work with T_T.

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