Finally found a layout for the next room screen I’m good with - The sidebar is still bugging me but oh well.
Also added support for hot-swapping color themes using metadata to track what text should have what color.
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Started working on the screen for choosing which room to go to next. It’s… taking a long time to find something I like.
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Created a way to make terminals for the game, and implemented simple ones for the main menu and pause screen; eventually I’ll stuff in commands for options, like window mode. Also made transitions between the screens. Now I should probably work on the actual game loop.
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Set up the project, and laid out what I want the main gameplay screen to look like. I had to figure out how to get the font spacing the way it should be, but we got there.
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