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JobScape

5 devlogs
12h 8m 52s

A Minecraft mod that adds (horror :O) job applications and corporate-related entities in the game. From randomly generating office structures to coffee potions to interns and recruiters. Demo video: https://github.com/junyali/jobscape/blob/main/de

A Minecraft mod that adds (horror :O) job applications and corporate-related entities in the game. From randomly generating office structures to coffee potions to interns and recruiters. Demo video: https://github.com/junyali/jobscape/blob/main/demo.mp4

Demo Repository

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mochi

worked on generating random custom structures for this mod. My mod adds a custom structure pool called an ‘office building’, which ranges from a tiny office cubicle to a large office with numerous cubicles, with scaling loot and enemies. Bigger office has more rewarding loot, but with tougher enemies (and the job application entity :fear:). I created the structures by hand (I know, my building skills aren’t great) and used the structure block to save NBT files of each office structure, and plopped it in the pool of potential structures to generate.

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mochi

Added two new mob effects: Caffeinated and Exhausted. Also added ‘potions’ of coffee which can be brewed in a brewing stand and amplified using sugar. Caffeinated gives you effects similar to speed and haste, however once caffeinated ends you become exhausted, which makes you slower and gives mining fatigue. Exhaustion lasts forever, until you go to sleep.

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mochi

Added new entities: Intern and HR Manager on top of my mod’s existing Recruiter and Job Application / Joblets. They are pretty scary :O

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mochi

Added two new effects: Unemployed and Recruited (the former turns into the latter upon entering a village). Once ‘recruited’, a Job Fair raid starts. Minecraft’s raid system with the illagers are actually hardcoded and can’t be extended / constructed from, so I had to create my own custom raid system in my mod and make it spawn my own mod’s mobs each wave D:

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mochi

Added these scary job application (and ‘joblets’ - baby job application) entities with the silliest model/textures :p

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