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Unmapped Earth

8 devlogs
5h 36m 16s

A realistic adventure game based on Earth (the one we live on) about being able to capture fish, birds, and animals (water, air, and land) for the purpose of a bestiary. The content is all realistic, for example a fish that can be caught, say in t…

A realistic adventure game based on Earth (the one we live on) about being able to capture fish, birds, and animals (water, air, and land) for the purpose of a bestiary. The content is all realistic, for example a fish that can be caught, say in the Arctic is an Arctic Char, unlocking the Arctic bestiary and logging an Arctic Char. There is also lore (adding soon).

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RealYoCelestial

Made tree model (in blender) and added them into the map and also added nicer sky (from Roblox toolbox)

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RealYoCelestial

Finished ground texture and bottom! very smooth look :)

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RealYoCelestial

Added some more details to the ground clusters.

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RealYoCelestial

Started working on the map for the Canadian Arctic biome of the game!

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RealYoCelestial

Added Canadian Arctic GUI stuff! Also added the map location selector to choose where you want to go. When pressing play, it will (in the future) teleport you to the location. The other GUI’s will do the same for the other locations.

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RealYoCelestial

Added menu to show up after the initializer. Nothing looks nice or anything yet, just building the pages so that i can dedicate a day or something later to styling and all of that stuff.

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RealYoCelestial

Hiya! first devlog here we go. this one i spent working on the title screen. It first initializes everything, then allows the player to click on. I dont have anything to initialize, so right now it just allows you to click on. It also has a cool animation (see video)
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