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Gridlock

2 devlogs
3h 59m 35s

A centralized hub for instant-play web games. I built this to solve the messy discovery process of browser gaming, creating a unified UI that prioritizes performance and clean navigation along with creating unique “Digital Fidget” type games.

This project uses AI

Developed using Cursor browser where I utilized its agent for some code completion.

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kartheek.eadara

Perfect Circle got the big UX stack (daily, ghosts, shapes, learn, share cards, leaderboards, PWA, extras), and Chessbot got the trainer, analysis, clocks, puzzle rush, voice moves, and opening explorer.

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kartheek.eadara

I’ve integrated the first wave of games, ranging from Dice Tycoon and Chessbot to precision-testers like Perfect Circle. To keep the experience nice, I rolled out a warm-calm visual system using soft surfaces and dark accents so the hub feels like a cohesive space. I also implemented local storage for progress tracking and refined the difficulty flow across the library.

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