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sudoku and dungeon

8 devlogs
7h 47m 38s

Sudoku Adventure is a simple and engaging puzzle game where your goal is to solve classic Sudoku boards as efficiently as possible. Complete each puzzle with minimal mistakes and limited use of hints to achieve the best possible score.

This project uses AI

Used GPT for read me file

Demo Repository

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SpeedySchweppers

#Dev Log
I update the game, add it into itch.io , and make the page as good as I could

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SpeedySchweppers

Dev log
Update star system, add tutorial video, createa dev mode for easier to test

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SpeedySchweppers

Dev log
So for this work, I have been figuring out how to change the image as the conditions change. I updated the star system so that when the player uses hints more than x times (depending on the difficulty), and makes the wrong number of moves (depending on the difficulty), it changes the stars. I also made a working on/off button for the background music.

#What next

  • In the next patch, I will add a victory screen so that the user can view the stars, and this will also update the stars in the level selection.
    -Add a time-to-solve feature, like a record of the fastest time you solved the puzzle.
    -Make new background music for the main gameplay.
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SpeedySchweppers

Dev Log 5:
I have been working on the UI for the game. So far, I have created the game completion menu, which shows the user a star-based score.
I also added a simple soundtrack.

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SpeedySchweppers

Dev log 4
SO right now, I have complete the basic of the basic : gameplay: yes. Menu and level selection: Yes
#Need to work on
A game finish screen: Show when the user fully solve the sudoku or when life = 0.
Since I already add a timer, im planing to add a fastest time value, like record or smt like that
Music and sound effect: Working on it rn
Add custom font instead of using just the pixel font, make the UI better

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SpeedySchweppers

Dev Log 3:
I have completed the basic menu, stage selection, and core logic for my game.

Planning to Implement

  • Add a star rating system (out of 3 stars)
  • Add a “Help Me” option to assist users when they are stuck
  • Add a timer and store the user’s record (time)
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SpeedySchweppers

Dev Log 2:
Right now, I have finished the main gameplay (the easy mode for the game), but it still needs more testing. Since the random generation part is working fine, I’m going to keep it after two test versions.

Planning to Work On

  • Story idea: not sure what to do
  • Working on some 2D drawings or something similar. The 2D Sudoku board should be placed on top of a 3D model (a wooden box), similar to the Japanese game “Go”.
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SpeedySchweppers

Dev Log:
Right now, since I’m not sure what I will work on, I’ve started working on this Sudoku project. For now, I’m just focusing on the main gameplay. Currently, the user can select a cell and then press a number button, as you can see with the selected button.

Working On

  • Since my game will be like a text-based adventure game with Sudoku as the main gameplay mechanic (Subject to change), I’m focusing on the game mechanics first, then moving on to the story (and potentially creating or downloading assets for the game).
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