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The Judo Game

1 devlog
2h 6m 23s

A typical judo practice website or game is designed to simulate the "gentle way" through interactive mechanics that teach real-life techniques like throws, hold-downs, and grappling. These platforms often serve as a "virtual dojo" for both beginne…

A typical judo practice website or game is designed to simulate the “gentle way” through interactive mechanics that teach real-life techniques like throws, hold-downs, and grappling. These platforms often serve as a “virtual dojo” for both beginners and experienced judokas to refine their mental understanding of the sport’s biomechanics.

This project uses AI

To build this project, I came up with my own concept by reflecting on my own specific needs. I provided prompts to Claude (a Vibecoding AI tool), refining them repeatedly until the results met my exact requirements. After some time, however, Claude AI requested an upgrade; consequently, I completed the remainder of the project using GitHub Copilot directly within VS Code. Now, I am thoroughly enjoying the finished result.

Demo Repository

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neetumandavi25

Today, I worked on my Judo project. I focused on developing the core game logic and improving the user interaction. I added basic movements and actions to make the game feel more realistic and engaging. I also worked on the UI to make it simple and user-friendly. During. In the process, I fixed some bugs and tested the game multiple times to ensure smooth performance. Overall, I made Good progress in both functionality and design of the game.

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