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train tycoon

3 devlogs
2h 51m 20s
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Praneet

all right i created the engine.js for this one and it was kind of tedious but ok for now honestly i kind of liked it a bit tbh anyways now i was thinking a train tycoon should have passengers and etc to it and to make it simple and relate it to real life so we will do something on the this (again uncounted hours for story )

anyways yeah this was a bit small devlog but i am trying to log as many hours as possible even if we get a low multi like 5 cookies we should be able to log atleast 50 hours somehow by 29 march thats the idea i have to somehow get hell lot of cookies even then it wont work good enough for me
and anyways i am too depressed cause of projects getting such low payouts for no reason in there man whyyy does this have to be soo hardddd
anyways early morning i gotta lock in and start grinding hours and provide the best tycoon game for you guys so best of luck to me bye byeeee!!!!!!!

Changelog

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Praneet

Changelog

all right we added the 2 tracks to our station btw it looks awful but atleast we have the contract system going now i really need to find a ongoing cycle for this game somehow btw and we will launch it in 29 march 2 days before ft ends cause everybody will have a good mood and i am reaching that 1333 cookie somehow or the other and f…… its gonna be close one btw fyi we are going on a sprite hunting i mean i feel kinda awkard seeing rectangles moving across a cylinder honestly its bad to see that and i am gonna clock in this as much man power as possible in this so kudossssss

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Praneet

Changelog

all right we added foundation of the concept i am trying to solve here

next update

  • buying and selling goods system
  • contract signing with trains
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