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3 devlogs
34h 2m 55s

A 2D game featuring parkour! Just.. don’t die too much.

Made by redac1ed and sarcasmking in GoDot.

redacted and me both were working on the same project so go rate his project too >:)
https://flavortown.hackclub.com/projects/13010
try to b…

A 2D game featuring parkour! Just.. don’t die too much.

Made by redac1ed and sarcasmking in GoDot.

redacted and me both were working on the same project so go rate his project too >:)
https://flavortown.hackclub.com/projects/13010
try to beat the final level, if you can :3 its pure chaos!!!!!

This project uses AI

Understanding how can I implement assets and used AI to make them, since public assets were not free.

Demo Repository

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sarcasmking12

Shipped this project!

Hours: 34.05
Cookies: 🍪 421
Multiplier: 12.35 cookies/hr

i learnt how tilesets and level building work in godot. it was really fun to try to understand the tilemaps and layers and stuff. also got to experience godot language debugging which was a bit challenging at first (coz i didnt know gdscript) but was fairly simple to understand. (i hope my level designing wasnt too autistic T_T )

sarcasmking12

had a bunch of export problems and stuff that made committing impossible :Sob:
but its done now :D
now the game works as a standalone and doesnt (shouldn’t) have any problems!

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sarcasmking12

uhhhh i added a ton of stuff.. i think. i lowk forgor :| oh well, lemme check what i did..
i added a bunch of lvls (just 5 more), including a boss level (its lowk peak autism). andd uhhh
i tweaked and fixed a bunch of problems, and added a moves limit for getting 3 stars per level (the bar is very low and rather easy). also wrote a new “button.gd” script for the boss level so its harder and longer. and yehhh thas all i guess. (im not spoiling the lvls for yall so its just an ss of the world_names :Wilted_Rose:)

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sarcasmking12

created levels 1 through 5 for the first world, along with several ingame bug tweaks.

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