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SubSurface

1 devlog
1h 54m 56s

You find yourself in the Backrooms… maybe. You constantly feel watched and followed. The air is heavy, and the humidity is extreme. The lighting is very dim; the fluorescent lights barely shine, but they keep buzzing. The air is warm, like what yo…

You find yourself in the Backrooms… maybe. You constantly feel watched and followed. The air is heavy, and the humidity is extreme. The lighting is very dim; the fluorescent lights barely shine, but they keep buzzing. The air is warm, like what you would feel in a basement during the summer. He always knows where you are. You have to run before he reaches you.

This project uses AI

I used claude opus for maze generation, keyboard sounds and path tracing (of the monster)

Demo Repository

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ElektroWindows

First devlog of my 2D game - SubSurface

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