The fastest, Rust-powered vocal synthesis engine for utau. Blazing speed meets human-like precision.
I utilized Gemini to refactor and structure the source code for better readability and maintainability.
The fastest, Rust-powered vocal synthesis engine for utau. Blazing speed meets human-like precision.
I utilized Gemini to refactor and structure the source code for better readability and maintainability.
Beyond just resampler/wavtool, we’re also preparing to release a voice bank for the character “Kokuno Tetsu” (Organum’s mascot) to make it even more accessible and approachable!
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We’re currently working on optimizing the calculations (while maintaining quality) along with a multilingual README! It’s quite a task, but it’s worth it for our users 👀👀
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We’re working on SIMD support! It’s significantly faster than the GPU-accelerated (experiments) part! To make GPU acceleration faster, we might have to rewrite the WORLD vocoder part to do GPU calculations 😅
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GPU acceleration is experimental, but available with CPU+GPU builds! Most are comparable to CPU speeds, but some are even faster! You can fine-tune it via config! 🥰🥰
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GPU acceleration has been added! However, it’s not yet ready for prime time, so it’s not particularly fast, except for a short duration. But we’ll work on improving it 😎😎
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We’re currently working on GPU support to improve processing! Initially, we’ll only support partial processing, but we’ll work on accelerating it in the future! 😋
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864KB -> 197KB
Effectively reduced cache usage!
Internally, either Quantized or DeltaQuantized is selected and stored!
This results in faster inference! 😁
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This is our first release! We’ve created a resampler, wavtool, that can be used with utau. In the future, we hope to make inference even faster and improve the sound quality!
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The first release will be released soon…
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