A Platformer game under the surface of the earth, with the main guy named Jeff, who needs to avoid skeletons and collect gold. You need the required amount of gold to pass the level.
A Platformer game under the surface of the earth, with the main guy named Jeff, who needs to avoid skeletons and collect gold. You need the required amount of gold to pass the level.
Okay so the Godot super wakatime extension is flawed, so when I leave godot open in the background, it still tracks time somehow…
I’ve clarified this with Fraud Squad though so its chill(?) I think, they’ll just deduct the payout.
I changed the whole project. Deleted all my files. Changed EVERYTHING. I’ll be shipping everything soon. New to Godot so everything took a bit more time, but I think Wakatime has tracked extra.
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Identified what my current level of game-dev could really do, so I simplified the logic alot.
I also created the title page, which is sick, and changed the background (until I find a better one).
The game still crashes when it touches the skelton though, which give movement “sometimes”, no idea what thats about.
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