I used ChatGPT for debugging and a bit of coding :/
I used ChatGPT for debugging and a bit of coding :/
Hi this update i made:
-a selection in the shop so it would show what youre hovering over
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Update 1.2.2:
Okay so maybe i will release more smaller updates
like this before 1.3
the update:
I added sound effects
I changed the chicken leg to make the yellow bar full.
bugs:
i forgot to mention that the chickeg leg costs 30 but it says 15 (do rocks eat chicken?)
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Hi i did some updates on the game its a game about you having your own pet rock it helped me learn a lot about godot and maybe i will update it more
Update 1.2.1
The game still has a few bugs but here is what i did:
-i reworked the hat system and fixed some bugs in it
-i added a chicken leg in the shop
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Hello I updated the game!
1.2 update:
-the rock gets selected when you hover over it!
-I added coins when you cick the rock you get coins! (if the rock is sad or really happy you dont get coinswhen you pet him so dont pet him too much!)
-the coins can be spent in the shop to buy him candy (increases and the happiness goes down less) food and also some cool hats!
-i added an animation when you click the rock!
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Hello!
So i
-fixed html not working
-added windows executables to my github repo!
Next update i try to add a custom cursor (if i can im new to this!)
Also, im working on a website-game (not public yet)
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I built a game about a rock that is the player’s pet it was a great project and i had learnt a lot about making games in godot. There was a lot of hard things as a beginner for example: the animation for the button. I had a fot of fun while developing this game.
Hello!
Let me tell you about the updates and fixes i made!
Updates:
-new sprite! if you reach 100 happiness hearts will appear
-animated food button!
-It only gets bored every 10 minutes with a 50% chance
Fixes:
-It loaded the current rock sprite every frame, now it only loads it once
-If your rock got hungry, all the happiness drained instantly same when it was bored
I added these to the description!
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