A python implementation of Conway’s game of life.
I used AI like twice for debugging some issues I couldn’t figure out.
A python implementation of Conway’s game of life.
I used AI like twice for debugging some issues I couldn’t figure out.
I finally finished implementing Conway’s Game of Life in Python! I basically made it just because I wanted to see if I could, and tried to come up with solutions to problems with minimal google searching. It’s definitely not perfect, but I’m pretty happy that I could make it.
Pretty much done now, I made the Game of Life look slightly better and put it online. Also, my Github account finally got unblocked, so I just need to edit the readme.
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I updated the UI to allow both custom setups and randomization, along with an option to clear the board and start again. I think I’m almost ready to ship.
Next steps:
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I worked on making a web ui for Conway’s game of life. I currently am using Pyscript to connect my Python to the webpage. I have a button that advances a step, but I haven’t implemented a way for users to create custom starting points.
Next steps:
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I made a basic implementation in Python, with a very rudimentary user interface in the terminal. I’m pretty sure it works right now, but it’s possible it has some bugs.
Next steps:
Write some testcases
Add some more stats, like number of living cells, generation #, etc.
Make a better UI, possibly making a website with HTML, CSS, JS via pyscript
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