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Wordle CLI

6 devlogs
12h 37m 39s

A clone of Wordle, but made in the terminal, with some extra stuff to it. Working singleplayer, and I am potentially hoping for a multiplayer as well.

This project uses AI

The AI use counts for less than 5% of the project. I had an issue with the program, where pynput would not support wayland DE’s in Linux. For that, I had to use Google Gemini in order to use termios and tty, verify the code I had written, and fix the issue since I use a windows machine.

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LeeTuah

I added a lot more stuff to the multiplayer connection part. I made it so that people can host rooms, with a room ID and a password. Similarly, people can join other rooms as well with other people’s room IDs. A lot more time was spent than expected because there were some notorious errors to fix.

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LeeTuah

I started working on the multiplayer side of the game. I made a basic server using socket which accepts reqeust from multiple clients. More features will be added very soon.

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LeeTuah

I tested this program with Linux wayland environments, and found there were bugs with how pynput and playing sound worked in linux. Only for linux, I swapped pynput for termios and tty for accepting user input. For all users, I updated playsound3 to sounddevice and numpy and created a ding sinosidal function using numpy to play the specified sound.

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LeeTuah

I added a keyboard below the wordle screen so that you can see what letters you have used.

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LeeTuah

I made a working singleplayer prototype for the wordle clone.

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LeeTuah

I made the basics of a wordle. I printed the board, and handled user input and stuff without bugs (so far I have tested so).

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