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InfinyDrop

10 devlogs
14h 42m 17s

InfinyDrop is a single-player multi platform game in which the player is falling from the sky and is trying not to land on any floating spikes.
The controls are the A and D or arrow keys to move left and right, and the Escape key to pause the gam…

InfinyDrop is a single-player multi platform game in which the player is falling from the sky and is trying not to land on any floating spikes.
The controls are the A and D or arrow keys to move left and right, and the Escape key to pause the game.
On mobile devices, the game can now also be played by swiping to the sides.
There is an Easy Mode and a Hard Mode.

This project uses AI

Used Github Copilot to help making the player movement

Demo Repository

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lukaj

Shipped this project!

Hours: 14.7
Cookies: 🍪 46
Multiplier: 5.44 cookies/hr

I made a game where the player is falling from the sky and has to not land on the spikes! This was hard to make, as I am a beginner and this was my first full Unity project, but I managed, learning a lot about how Unity works. I am proud that I was able to make this.

lukaj

I made the hard mode even harder, and I finally added touch support. The game can now be played on mobile devices

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lukaj

Shipped this project!

Hours: 13.89
Cookies: 🍪 34
Multiplier: 2.44 cookies/hr

I built a game where the player is falling from the sky and is trying not to land on spikes. I worked really hard on this game as it was my first full Unity project. I am proud of making this game with two difficulty modes. Make sure to send feedback and your high scores in the comments!

lukaj

Ready for first ship! Also, I am transitioning all further development of this game to Linux (CachyOS).

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lukaj

I added an “easy mode” and “hard mode” to make the game more fun. I also added a pause button that works the same way as the “escape” key.

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lukaj

I added the ability to pause the game. I also changed the size settings for the web publish.

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lukaj

I added a web publish!

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lukaj

I added a start UI.
Also, I am going to publish the beta version to Unity Play very soon.

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lukaj

The game will be ready for beta testing very soon. I have replaced the assets with better quality ones from the Unity AssetStore.

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lukaj

The base game now mostly works, my next steps will be to replace the primitive shapes with actual assets and polish the game. This is a picture of the game in action. The green square is the player and the red triangles are spikes.

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lukaj

I have started working on this project, and I’m hoping that it will be ready for testing in a few days. I chose to use Unity Engine to make this game.

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