Shipped! I did the best I could with the demo video, hope you like the project!! This has been the hardest thing Iāve ever done tbh
So, hereās what I did on this last devlog before shipping:
Aaaand thatās pretty much it! Iāll ship now since the project will have its next āmilestoneā/research study release after Flavortown is supposed to end, and it would be quite dumb to keep it running before.
If you read the blog post on my website and find it interesting, please vote for this project! I want to get a new router to fix the internet issues I mentioned before and itās expensive :pf: and it also gives me the energy to keep working :) Byeeee :333
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So⦠Iāve been working offline for a while now because of outages on the network and a trip (as you can see by the lack of devlogs on my other projects too), but that didnāt mean I stopped working on this.
In that time I added an extra thing to Lana, being a human consciousness simulation engine.
Itās composed of 11 different n8n workflows, that together try to recreate consciousness in probably the most complex way itās ever been done.
The system has REM, NREM and overall sleep simulation, has a world in which it has a body it can interact with, has a bunch of different tools, and also has a ājobā (in this case being my assistant).
It has a custom made weather integration powered by 3 different weather APIs, has access to all my email accounts to let me know anything that happens through Slack, and finally the world simulation is also custom made, and can expand itself with new objects, people, places⦠as theyāre discovered, while still being grounded in a real city (in this case Valencia Spain).
And idk if I can share much more things⦠You can check the source code for more info :3
I compressed my research over 15 days (which has not been logged as time, lol, but itās been more than 60 hours) into a blog post on my website, which since it doesnāt fit here you can find at https://negrenavarro.me/blog/lana , and Iām now working on making a 90 days study and writing a research paper.
Oh and just FYI as I said 8h 3mins is nowhere near the amount I spent on this part of the project. Maybe Iām missing a hackatime project? Iāll check š
This means Lana is now a web UI, a helper Slack bot with tools, and a simulation of consciousness. Anyways hope youāve enjoyed this project and how large it has become (probably one of the largest in terms of results in terms of Flavortown), and hope you vote it well :P š even if it lacks lots of devlogs for this new consciousness part (Iāve spent 138,034,661 AI tokens on this which are kinda expensive as well :D).
The image attached to this devlog is a project structure graph made by me btw.
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Iām going to jump out of a window but the UI is starting to look better! Iām inspiring from Pi and Claude for this.
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after like 23432432432 iterations Iāve got a login page I kinda like + simple logo, now I gotta finish the actual site UI
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ts was hard
but Iāve implemented:
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GitHub Commits so far:
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(love the «LAST_PROJECT» there to remind me of all time lost from config errors on projects)Log in to leave a comment
GitHub Commits so far:
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GitHub Commits so far:
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Coolio changes:
XDGitHub Commits so far:
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Iāve started to work on this! So far Iāve gotten AI replies to work, together with tool calls and embedding memory. Atm the prompt is very bad though for example, and the bot itself is nowhere close to what I want. The end objective is to have something like OpenClaw but that isnāt just a poorly done overhyped vibe coded weird app that doesnāt work and logs all your keys everywhere :/
GitHub Commits so far:
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