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Blind-Deaf-Mute-PEAK

3 devlogs
8h 31m 49s

A mod for Peak that adds the “blind-deaf-mute” challenge to the ascent!

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toderodavi

Changelog

  • A toggle that works!

I underestimated how troublesome would be to get this UI to work. For a simple feature as a toggle that readjust the layout showed in the video, it took me almost 7 hours, a little more than 300 lines of code, a lot of refactoring, debugging and messing with unityExplorer. I even talked with other modders from the PeakModding Discord to understand how I could do this… Either way, the foundation is here!

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toderodavi

https://lapse.hackclub.com/timelapse/MQARP09ihXeN

The first UI! (prototype)

The link above is a timelapse of me designing in Figma the interface for role assignment the mod will feature. I’m not sure I can actually replicate this in-game, but is the thought that counts, right? … Right?


The attachment is the finished version from Figma!

Attachment
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toderodavi

My newest project!

A mod for Peak that adds the ‘blind-deaf-mute’ challenge to the ascent!


I had this idea while playing with friends and I decided to give it a try. I have some ideas to bring this challenge as a “gamemode” other than just an unfair challenge. I mean, it’s still going to be unfair in it’s own terms, but I want to make it a little more special. Let’s see if I pull this off! The attachment for today is a simple patch. Most of the time logged was me setting the initial template and understanding how to use ILSpy.

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