Blind-Deaf-Mute-PEAK banner

Blind-Deaf-Mute-PEAK

2 devlogs
2h 52m 52s

A mod for Peak that adds the “blind-deaf-mute” challenge to the ascent!

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toderodavi

https://lapse.hackclub.com/timelapse/MQARP09ihXeN

The first UI! (prototype)

The link above is a timelapse of me designing in Figma the interface for role assignment the mod will feature. I’m not sure I can actually replicate this in-game, but is the thought that counts, right? … Right?


The attachment is the finished version from Figma!

Attachment
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Comments

toderodavi
toderodavi about 13 hours ago

The idea is to make the ‘player profile’ in the right draggable into the roles bubbles in the left.

toderodavi

My newest project!

A mod for Peak that adds the ‘blind-deaf-mute’ challenge to the ascent!


I had this idea while playing with friends and I decided to give it a try. I have some ideas to bring this challenge as a “gamemode” other than just an unfair challenge. I mean, it’s still going to be unfair in it’s own terms, but I want to make it a little more special. Let’s see if I pull this off! The attachment for today is a simple patch. Most of the time logged was me setting the initial template and understanding how to use ILSpy.

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Comments

toderodavi
toderodavi 1 day ago

Also, I have zero experience with Unity, bepInEx, ILSpy or C#. About devblogs, for this project, I’ll try to maintain 4 hours for each, as it probably will be the time for me to develop meaningful features. The next devlog will have to do with the GUIManager of the game! (The same class used to change the hero text in the video).