Today I built the chaos event system — the feature that makes the game actually stressful (in a fun way).
A weighted random scheduler fires mid-round and picks from 4 events. The interval starts at 10–18 seconds but shortens as rounds progress,
so late-game gets genuinely chaotic.
Cat steals 🐱 — a cat slides in from the side, swipes a random ingredient out of your bowl, and retracts. You have to re-add it before time
runs out.
Power flicker ⚡ — the screen flickers dark, then the entire ingredient shelf reshuffles. Muscle memory? Gone.
Butter fingers 🙈 — an ingredient silently drops out of your bowl. No animation, just gone. Sneaky.
Oven overheating 🌡️ — the oven pulses red. Click it within 5 seconds or lose a life.
A slide-in chaos banner announces each event. Everything cancels cleanly on bake or game over.
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