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NON STOP FIRE is an experimental first-person shooter built in Unity where the player uses a real DIY gun instead of a mouse and keyboard. The controller is powered by an ESP32 and an MPU6050, translating real-world hand movements and button press…
NON STOP FIRE is an experimental first-person shooter built in Unity where the player uses a real DIY gun instead of a mouse and keyboard. The controller is powered by an ESP32 and an MPU6050, translating real-world hand movements and button presses into in-game actions using HID input. The project explores the fusion of game development, robotics, and human–computer interaction, with optional computer-vision-based foot tracking for player movement.